Swedish game industry wants video games recognized as 'cultural canon'
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Swedish video game trade association, Dataspelsbranschen, has selected 15 titles it believes should be added to the country's "cultural canon" to improve recognition of the artform.
The list includes classic and contemporary titles such as Stugan, BackPacker, Ground Control, Minecraft, Amnesia: The Dark Descent, It Takes Two, and Sayonara Wild Hearts.
It was curated by a panel of expert historians, industry leaders, and academics following hundreds of nominations from the general public. Dataspelsbranschen has released the list after Sweden's minister for culture Parisa Liljestrand laid out plans to develop an official culture canon.
Although Liljestrand didn't specific which artforms would be included in that canon, Dataspelsbranschen began developing one for video games.
"Games should be recognized as culture for several reasons: games are culture to the players, who relate to them similar ways as audiences in other art forms," said Dataspelsbranschen spokesperson Per Stromback.
"Games are culture..."
"Games are culture to the game developers who have the same drivers as other creators: the will to express, create something new and communicate with their audience. Games are also culture to society as they reflect the world we live in and have a rich history which is now being recognized by museums and other institutions. Also games are unique in that they are interactive. For these reasons, we think it is fitting that games have a canon too."
Dataspelsbranschen noted its list has been released at a time when national game industries are fighting for economic and cultural recognition, and calls for video game preservation growing ever louder.
The full list can be found below:
Stugan, Developed by: Kimmo Eriksson, Viggo Kann, Olle E Johansson, 1978/1986
BackPacker, Developed by: Tati Mixedia, 1995
Europa Universalis, Developed by: Paradox Interactive, 2000
Ground Control, Developed by: Massive Entertainment, 2000
Battlefield 1942, Developed by: DICE, (Digital Illusions CE) 2002
Amnesia–The Dark Descent, Developed by: Frictional Games, 2010
Minecraft, Developed by: Mojang, 2011
Toca Tea Party, Developed by: Toca Boca, 2011
Candy Crush Saga, Developed by: King, 2012
Star Stable Online, Developed by: Star Stable Entertainment, 2012
Goat Simulator, Developed by: Coffee Stain Studios, 2014
The Battle of Polytopia, Developed by: Midjiwan, 2016
Budget Cuts, Developed by: Neat Corporation, 2018
Sayonara Wild Hearts, Developed by: Simogo, 2019
It Takes Two, Developed by: Hazelight, 2021